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Box game (Posted on 2005-01-04) Difficulty: 3 of 5
My friend and I used to play a simple game. An abitrarily large array of dots was drawn on paper, and we took turns connecting adjacent dots vertically or horizontally. Whenever a box connecting four adjacent dots was made, the player who finished it got an extra turn and a point. When all possible lines were drawn, the game ended and the one with the most points won.

My friend and I were both horrible at this game; we both used the same ineffective strategy. On each of our turns, when possible, we would always make a move that would not allow the other player to make a box the next turn.

Using this strategy and 25 dots in a 5x5 grid, what is the fewest number of moves possible before someone has to let the other player score? What if we use 36 dots in a 6x6 grid? And 49 dots in a 7x7 grid?

  Submitted by Tristan    
Rating: 2.6667 (6 votes)
Solution: (Hide)
15 moves  23 moves    31 moves
_|_ _|_   _| | | |_   _| |_ _| |_
_  |  _    |_ _ _|    _   _ _   _
_  |  _   _|     |_    |_  |  _|
 | | |    _  | |  _   _|   |   |_
           | | | |    _   _|_   _
                       | |   | |
Method:
At first glance, it seems that each box must have two of the sides drawn in. If we make each line touch two boxes,then we should be able to reach the "saturation" point (where no more lines can be added) in (n-1)^2 moves, where n is the number of dots per side.

However, in the above solutions, we can see that there are some boxes with only 1 side drawn in or none at all. And yet, no more sides can be drawn in. To reach the saturation point fastest, we must maximize the number of boxes like this. I believe the above solutions are the best possible.

For further methods and thoughts, read the comments.

Comments: ( You must be logged in to post comments.)
  Subject Author Date
Puzzle ThoughtsK Sengupta2023-08-04 13:34:23
7 x 7 improvementHugo2005-03-24 17:09:42
re: I surrenderTristan2005-03-23 00:50:51
I surrenderHugo2005-03-22 17:02:11
Solutionthis many?Brandon2005-03-22 15:33:57
re(3): ...and going...Hugo2005-02-09 16:14:50
re(2): ...and going...David Shin2005-02-09 15:13:20
re: ...and going...Hugo2005-02-09 11:08:59
...and going...Tristan2005-02-09 00:00:56
re: Proof of optimality of 15 for 5x5Hugo2005-01-24 18:56:13
Proof of optimality of 15 for 5x5David Shin2005-01-15 18:24:57
Thoughts on the maximumDavid Shin2005-01-15 17:43:33
Towards a Grand Unifying Formula, HELP WANTEDHugo2005-01-14 18:42:22
Solution7 x 7 in 32 movesHugo2005-01-13 13:19:15
Solution7 x 7 in 34 movesHugo2005-01-13 10:02:26
Solution7 x 7 in 35 movesHugo2005-01-13 09:24:31
Solution5 x 5 in 15 movesHugo2005-01-12 13:35:25
Hints/TipsKeep on goingTristan2005-01-11 05:07:51
re: Solution 6x6 gridMilind2005-01-06 07:30:35
A probable solutionMilind2005-01-06 07:16:38
Solution 6x6 gridHugo2005-01-05 19:35:37
No SubjectJer2005-01-05 18:57:12
Question%$! Aahrg FEWEST!Hugo2005-01-05 09:06:27
re: In conclusionSteve Herman2005-01-05 04:59:12
Hints/TipsHow to draw in a commentTristan2005-01-05 01:42:57
Hints/TipsA goal to aim forTristan2005-01-05 01:18:17
In conclusionGamer2005-01-04 21:10:15
SolutionMilind2005-01-04 20:41:01
Some more movesHugo2005-01-04 20:25:18
I will attempt a pictureGamer2005-01-04 20:20:03
EfficiencyGamer2005-01-04 20:19:30
Possible SolutionEric2005-01-04 19:27:45
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