All about flooble | fun stuff | Get a free chatterbox | Free JavaScript | Avatars    
perplexus dot info

Home > Games
God and the Devil (Posted on 2005-02-08) Difficulty: 4 of 5
God and the Devil decide to play a game. God will start by picking an infinite sequence of moves of the form "left", "right", "up", and "down". The Devil responds by creating a finite maze with an exit and by placing God somewhere inside. God then follows His pre-selected sequence to traverse the maze. Unmakable moves are ignored; for example, if the next move is "left" and there is a wall to the left of the current square, God goes on to the next move in the sequence without moving.

If God escapes the maze in finite time, He wins. Otherwise, the Devil wins.

Assuming both agents act optimally, who will win?

(assume that the maze is formed by deleting some edges from a rectangular grid, and that it has no isolated regions; i.e., it is always possible to get to the exit from any point inside the maze)

See The Solution Submitted by David Shin    
Rating: 3.6842 (19 votes)

Comments: ( Back to comment list | You must be logged in to post comments.)
re: No Subject | Comment 10 of 68 |
(In reply to No Subject by SteveH)

Does the Devil get to create the maze based on the sequence or do they both work independently?

I had an idea, trying to string together sequences of 1 move, 2 moves, and so on so they made sense. This didn't work because it depended on where you started.

One thing to realize about stringing together possiblities is you may change your "starting position" for other possibilities. This can be cured by putting the inverse moves (your path except going backwards) after it.

How about just stringing together all solutions to all mazes (each solution being followed by its inverse)? There's a finite number of starting positions in a finite dimension maze, and so there would have been a finite number of solutions prior to the one that works, and so there would have been a finite number of moves (since a finite dimension maze has finite move solution)

This solution would obviously have an infinite number of moves, but every solution would work (since it's included) and would have a finite number of solutions before it.

I assume there's an actual solution to this, but it brings up another question, does doing increasingly larger sets of directions work? (For example, U, UR, UUR, URR, U, UL, UUL, ULL, D, DL... UU, UUR, UUUR...)


  Posted by Gamer on 2005-02-08 23:49:04
Please log in:
Login:
Password:
Remember me:
Sign up! | Forgot password


Search:
Search body:
Forums (0)
Newest Problems
Random Problem
FAQ | About This Site
Site Statistics
New Comments (3)
Unsolved Problems
Top Rated Problems
This month's top
Most Commented On

Chatterbox:
Copyright © 2002 - 2024 by Animus Pactum Consulting. All rights reserved. Privacy Information