One card game within my solitaire suite uses two decks. Its tableau occupies 4 rows; by default the first row reads A through K. After drawing several cards the tableau might appear as:
A |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
J |
Q |
K |
_ |
_ |
6 |
_ |
_ |
_ |
_ |
_ |
_ |
7 |
_ |
_ |
K |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
A |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
_ |
1. With disregard to actual play, define just one rule
* which would allow me to fill the tableau if the odds are in my favour.
2. Provide the content of the fourth row when the tableau is full.
*The rule may be conditional.
While I have no dispute with the rules proposed by Larry and Steve I doubt that we could expect many Solitaire players to be sufficiently versed in modular arithmetic although the concept is very closely related to the rule of the game.
In the actual solitaire game the sequences are consistent, ie, every 10 is followed by a 7 and every 7 is followed by an A, and yes the last column is all Ks.
The actual game tableau does use Steve's second row in his second tableau.
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Posted by brianjn
on 2012-10-06 21:07:41 |