An unlucky gardener planted a 10x10 square array of 100 old seeds out in the garden. Only 5 of these seeds have germinated including one at the southwest corner (0,0) where a slug is currently reducing it to ground level.
When it finishes it will head directly to the next closest doomed plant. After it eats that one it will again leave a slime trail to the closest remaining plant and so on until the garden is no more.
Where are the 4 remaining seedlings if the path crawled by the slug is the longest possible and it never has to choose between two equidistant snacks?
Note: Although the slug will never have to choose between two equidistant seedlings, this doesn't imply that no two are equidistant.
Next find the locations if 6 seedlings had germinated instead of 5.
My best effort after creating the problem was less than either Dej Mar's best or Charlie's (almost certainly) optimal.
I was surprised to see the increase of 6 seedlings over 5 was less than 12% since it is much larger for fewer seedlings.
Charlie, would you mind rerunning your program to find the solutions for other numbers of seedlings? From 2 to as high as you feel like would be fine.
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Posted by Jer
on 2006-06-26 09:50:11 |