Some of these are "visible" to you, but some others are "invisible". For example, the point (2,2) is not visible from the origin since it is "blocked" by (1,1). On the other hand, (3,5) is "visible" to you since there are no other points in the way.
Where can you build an "invisible" unit (1x1) square (all four vertices of which are "invisible" points) as near as possible to you - and the origin?